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License: Freeware |
Atari 400/800/XE Emulator
by Ghost on 11/16/2004
About: Port of the Atari 400/800/XE Emulator for Windows.
This emulator is a pretty good port of the emulator for X11 and Windows. I'm having problems getting the keyboard to work with the Zaurus but I'm pretty sure its just a settings file issue. I thought if I put it out other Atari fans can help play with it.
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License: GPL |
Atari 800 Emulator
by Ghost on 11/16/2004
About: Emulator of Atari 800 XL
Source is also on this page. I havent't tested it by myself.
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Special framebuffer port of Atari 800 Emulator for Compaq iPAQ (linuxed). Zaurus support was temporary removed from source code, because I don't have any info, how to program touchscreen device - any URL?. [description amended by author]
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License: GPL |
Atari800Z
by Ghost on 11/16/2004
About: Atari 800 Emulator - SDL version, supports keyboard, keypad, screen rotation
Atari800Z is the Zaurus Port of atari800, an 8bit Atari emulator (http://atari800.sourceforge.net). The SDL version has been updated simplifying the SDL interface and making the Zaurus Keyboard a full functional Atari Keyboard. Also included is a Java front end to allow a simple GUI for selecting Disk Images and other options. This is from the 1.3.0 sources and includes the new R: emulation. Requires libSDL and libSDL-mixer.
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License: GPL |
Bochs
by Ghost on 11/16/2004
About: a port of x86 PC emulator Bochs which use SDL gui
Bochs is an opensource cross platform X86 PC emulator.
This is my port that use 320x240 full screen SDL.
bochs.tar.gz
zbochs.tgz
xqt-bochs_2.1.1-1_arm.ipk
alternatives: see qemu
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License: none/unknown |
Castaway-Zaurus
by Ghost on 11/16/2004
About: Atari ST Emulator For The Sharp Zaurus
A port of the Castaway Atari ST emulator for the Zaurus.
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License: Freeware |
Commodore 64 Emulator (x64)
by Ghost on 11/16/2004
About: This is a port of x64 from VICE to the Zaurus.
This is a port of x64 from VICE(build 1.10)to the Zaurus. Its very fast. It does require the X11 port to the Zaurus. There are instructions on the site.
Update: Added different scripts to autorun x64. Includes Commodore's Christmas Demo from '82 or '83.
Also includes some fixes for the X11 suspend problem.
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License: GPL |
DGEN SDL Sega Genesis emulator
by Ghost on 11/16/2004
About: Genesis Emulator
You need to get the familiar libstdc++ to get this to work. Get it at http://handhelds.org/feeds/devel/libstdc++2.10-glibc2.2_2.95.4-15_arm.ipk
It is a bit slow on a SL-C750, so you definitely want to turn off sound emulation. See the sample.dgenrc file for info on sound and other options. You need to save sample.dgenrc as ~/.dgen/dgenrc. Install the ipk with the --force-depends option if ipkg complains about your libc version.
Unfortunately, the homepage is all in Japanese.
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License: GPL |
exult
by Aurelien Marchand on 11/16/2004
About: Port of Exult to the Zaurus, so you can play Ultima 7 in the subway.
This is a port of Exult (http://exult.sf.net) to the Zaurus. You will also need to copy your own Ultima 7 "static" data files to the /mnt/cf/exult-data/(bg|si)/static directory (or modify the ~/.exult.cfg to point to wherever you put your data files). Requires the very latest SDLcvs found at: http://www.gnurou.org/zaurus/feed/
Now supports music, sound and proper keymapping.
Make sure you installed sdl and sdl-mixer plus the sfx packages if you also want sound effects.
SI SFX: http://exult.sourceforge.net/snapshots/exult-sfx-si_0.4_arm.ipk
BG SFX: http://exult.sourceforge.net/snapshots/exult-sfx-bg_0.4_arm.ipk
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License: GPL |
FreeSCI 0.34c Port for Zaurus C7x0/C860
by Ghost on 11/16/2004
About: FreeSCI 0.34c Port for Zaurus C7x0/C860
I have ported the freesci to Zaurus C7x0/C860. I have tested with my C860.
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Resolution: 320x240
License: none/unknown |
Frodo for Zaurus
by Bernd Lachner on 11/16/2004
About: Frodo is a C64 Emulator ported to the Sharp Zaurus.
Please read the installation instructions on the homepage.
Frodo for Zaurus is a port of the original Frodo 4.1b. For the original Frodo source code and the license of Frodo please see the original Frodo archive on the Frodo homepage. A link to the original Frodo hompeage is given on the Frodo Zaurus homepage.
Changes from version 0.1 to 0.2:
- C64 function keys, Run/Stop and Restore now mapped to the Zaurus keyboard.
- Switching of Joystick emulation changed. Emulated Joystick now shown on screen.
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Resolution: 320x240
License: GPL |
FrodoGUI
by Bernd Lachner on 11/16/2004
About: Control / configuration program for the C64 Emulator Frodo
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License: GPL |
GameBoyZ
by Ghost on 11/16/2004
About: Gameboy emulator for the Zaurus; uses libSDL.
GameboyZ is a gameboy emulator for the zaurus similar to qtopiagnuboy. It's speed is about the same as the enhanced gnuboy, but it offers a few differences. Install the ipk, run the launcher and click the help button for full documentation, but features include a screenshot function, no need to use the keyboard for most-gameplay, and use of libSDL.
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License: Freeware |
Herculez
by Ghost on 11/16/2004
About: Mainframe Emulator for the Zaurus!
This is a port of Hercules which is a Mainframe Emulator. From the main site:
"Hercules is an open source software implementation of the mainframe System/370 and ESA/390 architectures."
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License: GPL |
InfoNES
by Ghost on 11/16/2004
About: A fast and portable NES emulator
InfoNES is an open-sourced NES emulator, that runs on Win32, x86/Linux, PS2/Linux, WinCE(H/PC, P/PC, P/PC2002, P/PC2003, l'genda, BE-300, BE-500), GBA(GameBoy Advance), GP32(GamePark 32), and Linux Zaurus.
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License: Freeware |
Java Commodore 64 Emulator
by Ghost on 11/16/2004
About: Commodore 64 Emulator written in Java for the Sharp Zaurus
Commodore 64 Emulator written in Java for the Sharp Zaurus. Runs but its very slow. Check out the website for a complete run down.
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License: Freeware |
Macintosh Emulator
by Ghost on 11/16/2004
About: This is a port of Basilisk II for the Zaurus.
This is a port of Basilisk II for the Zaurus. The emulation is really quite good.
I have compiled Basilisk II 1.0 for the Zaurus. The archive now contains Basilisk II 0.9 (May 2001 Build) and Basilisk II 1.0 (January 2002 Build). I have also updated other items as well. Please check the web site.
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License: GPL |
MaxMess
by Ghost on 11/16/2004
About: MAX Multi Emulator Super System
Link Broken
I have discontinued NVeeMess and have moved my MESS port to use the Advance Projects AdvanceMESS sources. This allows any video size to be adjusted to fit the screen of the Zaurus.
Requires: Zlib and libSDL
Changes: Version 1.0 - Released.
Known issues: Keys still need to be configured to use the Zaurus keys as well as activating the UI toggle. Still needs much optimization.
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PC98 for ZAURUS
by Ghost on 11/16/2004
About: PC9801 for ZAURUS
PC-9801 are made in Japan [ of NEC ]. It is a 16-bit personal computer. This software carries out the emurate of the environment on ZAURUS (SL-C700). It operates on Qtopia. Function UP is performed at any time.
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License: GPL |
QCopilot
by Ghost on 11/16/2004
About: Palm Pilot emulator for the Zaurus
This is qcopilot, a port of xcopilot v0.6.6 to Qt/Embedded.
Version 0.5 by Ian Goldberg , 20020623
This is my first Qt program. Hope you like it! :-)
The license is GPL version 2 (see the file COPYING).
Changes in 0.5:
Version 0.5 makes the following two changes:
- Clicks should now be much more responsive.
- You can just keep qcopilot running in the background. It will go to
sleep when it loses focus. This way, you can keep a common app running,
without having to wait for the PalmOS bootup time.
Changes in 0.4:
Version 0.4 considerably reduces the RAM usage of qcopilot. One of the
ways it achieves this is by mmap'ing the pilot ROM file; in order to
get this benefit, though, you need to pre-process your ROM file to put
it in little-endian format. Here are some instructions:
* First, obtain a pilot ROM image. There are a couple of ways to do this.
The best way is simply to copy it from an actual PalmOS device.
*NOTE* qcopilot emulates the old Dragonball (_not_ Dragonball EZ or its
successors) hardware. This means you need a ROM from a Palm III or
earlier. Palm IIIx, IIIe, IIIxe, IIIc, V, etc. will _not_ work!
If you copy it from an actual device, you should end up with a pilot.rom
file that's 1MB (Palm Personal, Professional) or 2MB (Palm III) in size.
If you download a ROM from the net (one that's intended for POSE), you
may have to massage it a little. It turns out most POSE ROM images out
there are only images of the "Big ROM", not the whole ROM (which is
a 32K "Small ROM" followed by the "Big ROM"). If you've got an image
like this, do this to construct a complete ROM:
mv pilot.rom pose.rom
dd if=pose.rom of=pilot.rom bs=32768 count=1
dd if=pose.rom of=pilot.rom bs=32768 seek=1
You'll then have a pilot.rom file that should be between 1 and 2 MB
in size.
* Now you need to make the little-endian file, which you'll call
pilot.rmx :
dd if=pilot.rom of=pilot.rmx conv=swab
* Copy the pilot.rmx file into $HOME/.qcopilot/pilot.rmx on the
Zaurus. (If you have an old pilot.rom file there, you can remove it.)
If you want to install .prc or .pdb files on your qcopilot, the easiest
way is to do this:
* Copy your pilot.ram file from your Zaurus to ~/.xcopilot/pilot.ram
on your desktop. Put your pilot.rom file (*not* the pilot.rmx file)
in ~/.xcopilot/pilot.rom on your desktop.
* Use xcopilot on your desktop to install the databases and programs
into the pilot.ram file.
* Copy the pilot.ram file back to the Zaurus.
Some things to note:
* Sound doesn't happen at all. I can't figure out how to make Qt/E play
a beep of a specified pitch/amplitude/duration.
* You sometimes have to hold down the stylus a bit when you're clicking,
or the emulator misses the click. I think I know how to fix this, but
that's for later.
Changes in 0.3:
- Clicks should now be a little more responsive, but it's still not great.
- qcopilot now uses pthreads instead of forking
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License: GPL |
Qmame.ld
by Ghost on 11/16/2004
About: qmame binary compiled by LordDavon
I had to make a few changes to the code [READ: Removed a few games], but many, many, many, games are still available. This untar's to a 12MB file.
For those that like a graphical menu, install the Opie-sh package and created the following little loader file:
#!/bin/bash
cd /mnt/cf/qmame
ls *.zip | cut -d"." -f1 > romlist
rom=`opie-sh -i -l -L "Select ROM" -t "QMame ROMS" -F romlist`
./qmame.ld -nosound -rp . -rr $rom
I have tested Ghost-n-Goblins, Gauntlet, Commando, Outrun, etc... Many will run fine with the -nosound option. Some need some adjusting to get the screen to fit. I will be posting the sources if I can find a place to host the 6MB file. It is not my project and all thanks should go to XXL (http://www.climov.com/zaurus/qmame/). I only made a few changes to get it to compile, but he did the port.
Requires: Zlib Libraries.
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